AI Insights · Timothy · July 2021
Top 5 Stickman Games Performance in Finland - Q2 2021
Discover the performance trends of the top 5 Stickman games in Finland during Q2 2021, highlighting weekly downloads, revenue, and active users.
In Q2 2021, the top 5 Stickman games in Finland showed varying performance trends in terms of weekly downloads, revenue, and active users. Here’s a detailed look at how each game fared.
Stick War: Legacy from Max Games Studios experienced fluctuations in weekly revenue, peaking at around $195 in the week of May 3. Weekly downloads remained relatively stable, with a minor peak of 348 at the end of March. Active users saw a slight decline from 858 to 690 by the end of June, despite a mid-quarter peak of 775.
Draw a Stickman: EPIC 2 Pro by Hitcents.com, Inc. had a consistent revenue stream, averaging around $69 weekly, with a notable increase to $91 in the week of June 21. Downloads showed a slight downward trend, starting at 190 and settling around 132 by the end of June. Active users remained fairly stable, hovering around the 250 mark.
Stickman Soccer 2014 from Djinnworks GmbH saw modest weekly revenue, averaging around $40. Downloads were initially low but picked up towards the end of the quarter, reaching 50 in the week of June 21. Active users data for this period showed minimal engagement, with a peak of just 20 users mid-June.
Cartoon Wars by BLUE had consistent but low weekly revenue, averaging around $35. Downloads were negligible, with only a single download recorded in early May. There was no active users data available for this period.
Super Stickman Golf 2 from Noodlecake also showed low but steady weekly revenue, averaging around $27. Downloads were minimal throughout the quarter, with a minor peak of 8 in early May. Similar to Cartoon Wars, there was no active users data recorded.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's website.